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It’s now easier than ever to collaborate with ANYONE with the new Share and Markup capabilities in the cloud-connected roles, 3DEXPERIENCE SOLIDWORKS and Collaborative Designer for SOLIDWORKS.
The beauty of it all is you don’t ever have to leave SOLIDWORKS. With the click of a button, you can share the current model you are working on right from the main toolbar under Lifecycle and Collaboration with the new “Share a File” command.
First, in order to start using these capabilities your platform administrator must turn on the “Enable sharable link” and “Enable comments” options from the Platform Management dialog.
After that, you are ready to start sharing! Just click on the new “Share a file” command, choose the format you’d like to share it in, such as 3DXML, PDF, or STEP, and the dialog box will pop up in which you can set “Enable guest comments” and “Restrict access to specific users.”
Next, all you have to do is enter the recipient’s email address and add a message like “please review.” You can include multiple emails at this time. For example, you can invite Sam, the supplier, to get his fabrication input on design for manufacturability, and also invite Eric, the engineer, which is another designer on your team, to make sure the design fits with other components since you are both working on the same project.
Then, just hit the Share button.
The recipient will get an email clearly stating from who and what in the subject line. For example, “Dan the Designer” shared Rear Swing arm.3dxml…
Then they can select “Click here to see more” to access the file.
When they click that link, they will be prompted to set up a free 3DEXPERIENCE ID account, if they don’t already have one, or if they do, they can just click on the link and access the model by signing in. They must use the same email address you shared the model with to access the link. Once they click the link, they can access the model right from their browser, which will take them to the shared model in the 3DPlay viewer, so they can rotate, view, mark up, and comment on it using the intuitive tools in 3DPlay.
All the recipient has to do is hover over the icons to get a description of the various tools so they can start “redlining.” For example, they can click on the Edit Clipping tool, which cuts through objects using a section plane to see and access details inside an object, and to measure hidden items. Or they can hit the “Text Annotation Command” to enable comments. I will cover more on 3DPlay in another blog coming soon, so stay tuned!
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